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 Vindictus

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Snow
The Almighty Banana
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PostSubject: Re: Vindictus   Tue Jun 15, 2010 6:01 am

I'm actually playing the normal Mabinogi :P

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Akuma
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PostSubject: Re: Vindictus   Tue Jun 15, 2010 10:24 pm

right now?
for how long :D?
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Snow
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PostSubject: Re: Vindictus   Tue Jun 15, 2010 11:32 pm

3 days or so the EU one since there r IP blocks

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Shu
Celestial Council
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PostSubject: Re: Vindictus   Sat Jun 19, 2010 12:52 am

http://news.mmosite.com/content/2010-06-17/vindictus_at_e3_day_2,1.shtml

Vindictus at E3 Day 2 - Models Working at Nexon Booth

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cherub
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PostSubject: Re: Vindictus   Fri Jul 02, 2010 12:27 am

they let u apply for close beta key now on the main website, gogogogo
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kawainu
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PostSubject: Re: Vindictus   Fri Jul 02, 2010 9:10 am

I got this message: "Currently the Vindictus Closed Beta is only available to players
residing in the continental United Stated and Canada."
horror
Baka-nexon is going to implement the same stupid ip block from the first mabinogi ...
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Shu
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PostSubject: Re: Vindictus   Fri Jul 02, 2010 12:24 pm

i got bad vibe about that now lol

no please do not have another ip block mmo -_-

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Snow
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PostSubject: Re: Vindictus   Fri Jul 02, 2010 12:40 pm

yep Nexon = 100% gonna be ip block

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kawainu
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PostSubject: Re: Vindictus   Fri Jul 02, 2010 1:22 pm

I was able to play the first mabinogi with a proxy to get through the ip-check and then turned it off to play with zero lag but im not sure if this is going to be possible with the new mabinogi. I hope it works, such a great game limited to only 2 countries... that sucks.
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Akuma
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PostSubject: Re: Vindictus   Tue Jul 06, 2010 9:48 pm

@kawainu wrote:
I got this message: "Currently the Vindictus Closed Beta is only available to players
residing in the continental United Stated and Canada."
horror
Baka-nexon is going to implement the same stupid ip block from the first mabinogi ...
at least untill i get back from china
but thats 1+half months :(

@kawainu its so hard to find a free proxy that works <_<
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kawainu
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PostSubject: Re: Vindictus   Wed Jul 07, 2010 11:57 am

Akuma, by-passing the ip-block is easy. There is no need to spend hours trying to get a working free proxy. I use "Your freedom" combined with "proxycap" and it works great, zero lag. I used it to play the first mabinogi, then ys online, and the us-only SUN online. There are some tutorials on the internet on how to use the 2 programs I mentioned, it should be easy for everyone.
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Akuma
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PostSubject: Re: Vindictus   Thu Jul 08, 2010 12:35 am

my ISP seems to be blocking "your freedom"'s website >.<


nexon is a bitch i hope they merge with a less greedy company and rejects all of nexons opinions
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PostSubject: Re: Vindictus   Thu Jul 08, 2010 8:58 am

darn i was so hoping to play again with you guys in a F2P game

but darn this 1 not gone be -.-

i hope shu you rely find a fast F2P so we all can play together
i w8 now for a long time

i think i stick longer to my old mmorpg lol

til there is hope for this network ^^
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Ryuyoko
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PostSubject: Re: Vindictus   Fri Jul 23, 2010 2:04 am

Did anyone get into beta and, possibly, has any extra keys?
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Neoyoshi
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PostSubject: Re: Vindictus   Fri Jul 23, 2010 7:16 am

@Ryuyoko wrote:
Did anyone get into beta and, possibly, has any extra keys?

I got accepted. heroic

And as far as i can tell, they have not sent out the beta keys to those who got accepted, but on the website it states that the "beta keys are being prepared"

I'll go check my e-mail just in case.

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Akuma
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PostSubject: Re: Vindictus   Fri Jul 23, 2010 10:18 am

ahhh sucks how im in china right now
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Ryuyoko
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PostSubject: Re: Vindictus   Fri Jul 23, 2010 11:08 pm

We should meet up when the game stats then. I plan on getting a beta key one way or another.
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Neoyoshi
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PostSubject: Re: Vindictus   Sat Jul 24, 2010 8:26 am

@Ryuyoko wrote:
We should meet up when the game stats then. I plan on getting a beta key one way or another.

If you get in, yeah that would be great, it's never fun playing alone.

I wonder if anyone else from here even signed up.

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Shu
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PostSubject: Re: Vindictus   Wed Aug 04, 2010 11:54 pm

not sure about ip block atm but it appear starting the game will only get 2 class to pick from what some ppl are saying anyway heh

http://www.mmorpg.com/gamelist.cfm/game/523/feature/4422/Vindictus-Boulder-Throwing-At-Its-Best.html

I’m a boulder throwing fool. At least in the lower levels anyway,
where picking up a boulder and throwing it at the Mob does better damage
than the dinky damage my newbie weapon makes -- awesome animation or
no.Vindictus, as you may have surmised, makes use of the world.
You can pick up objects to throw or wield. That fence rail might just
make a handy club. The huge haunch of meat? Yeah, why not pick it up and
see what damage that does. Rocks make good range weapons. No, don’t
throw a little stone to attract the attention of those three gnolls
roaming at the fringes of the campfire. Throw a mucking big rock
instead. You might take one of them out. The three of them under that
crumbling portico? Take out the pillar. Let the rock do some damage.

That is the combat fun in Vindictus, and also the
spear throwing – which switches your view and yes, you need to aim, and
you need to account for mob movement. A difficult feat in combat when
mobs and your companions are milling around, jammed into a narrow alley
or spread out over the field, but quite fun when you’ve got static mobs
like the huge ugly worms that grew out of the ground. A good throw also
knocked them out of the ground.Fun aside, using found objects
strategically can really help you in a quest, as every little bit of
damage helps. A boulder may do quite a bit more damage than your sword
as a newbie, but even at the higher levels, they can be used as a ranged
weapon, preserving those few spears you have for better use. Using a
dropped enemy weapon gives you a good chance to stun them.You
start off with a light attack, a heavy attack and a class move which can
be used as a dodge, different uses will chain combos of finishing moves
and some combos will be unlocked as players advance. Mobs do telegraph
the big attacks – especially the really large boss mobs - such as
winding up for a heavy blow and if players are alert, they can run or
dodge out of the way. No running through the mob, so you side-step, back
up or just... run, returning to deal as much damage as you can. The
combat is action game fast and you have watch your timing as you can
chain up too many moves if you spam your attack buttons and not be able
to dodge when you need to.
The
one thing that can and does happen in combat is the destruction of your
equipment. This is also depicted graphically which adds to the
immersion as well as cueing you in, in case you missed the text. When
your helmet breaks, your character loses the helmet. When your
chestplate is broken, you’re suddenly in your underoos. So keep a spare
in your inventory. Most drops I saw were ingredients for crafting
replacements of the armor you might lose during combat, but the boss
dropped a nice pair of legs. So Crafting and Enchanting are in game and
boy, combat does a number to your armor, so the strategy in this game
really is to get the heck out of the way, not stand, tank and pop
healing potions.Loosely based on Celtic Mythology, and in the
Legend, the goddess Morrighan has promised that all who aid in the
killing of the Formor (the enemies of the land) will go to the promised
land, Erinn, the land of Paradise. In the beginning quest we played
through, those were the Gnolls. As you step into the game, players will
enter the prologue which provides you the background story as well as
training as you go right into battle. It also acts as the tutorial, but
gamers will find the UI intuitive and movement / camera keys are simple
to use. Familiar MMO and RPG conventions are found in Vindictus. Go into
the town of Colhen, find NPCs with exclamation marks above their heads,
take quests and side quests. There are also two factions in town, the
Crimson Blade Mercenaries and the Royal Guard. They both are working to
rid their world of their enemies, but in different ways, so there is a
little bit of tension that will play out later in the game, especially
when PvP is added.
The
game will start out with two characters at launch, Lann (male) who
dual-wields, and Fiona who uses sword and shield. Lann is all about fast
and lighter damage, while Lann uses her shield defensively and strikes
hard. Two of their unique skills are Thousand Needles – a lightning fast
stab ability, and Counterattack which is a block and then a strong
smash, respectively. A third character which is a magic user will be
added after launch.Unusual, you would think. Only two characters
at launch? After that fun combat physics system described? This is
because Vindictus is a free-to-play game and having set characters and
few of them is not unusual in the genre.Customization of the
characters are done in the equipment chosen and the skills that players
decide to focus on. Players gain XP as well as skill points during play
and skills are learned by buying skill books from NPC trainers and
applying skill points earned. Skills can be different attacks, the
wielding of different weapons – as long as the base character supports
it, the wearing of different armor and also Defensive and Offensive
skills.
Free-to-play
games certainly are changing. They are ramping up in both graphic and
gameplay expectations and pushing the envelope of gamer expectations of
free-to-play. They also have the added advantage of being able to launch
with few features and limited content, adding more and more over time
after players get their first taste of the game. Vindictus by Nexon is certainly in
the lead of doing exactly that.

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Shu
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PostSubject: Re: Vindictus   Wed Aug 04, 2010 11:59 pm




In ChinaJoy 2010, Tiancity.com
first gave a Vindictus related cosplay show, then showcased
videos successively, and held a grand Chinese logo unveiling ceremony.
Following Vindictus in North America, the
Chinese Vindictus stands for the game's second expansion to the global
market. As Nexon's cooperator in China, Tiancity.com has successfully
operated many games like Kart Rider, Mabinogi and CS Online. It also
gained the operating right of Nexon Star this April.










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Ryuyoko
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PostSubject: Re: Vindictus   Thu Aug 05, 2010 3:37 am

Anyone here know how to make a korean nexon account? I'd like to play a little there before release. I'll probably be sitting this beta out D:
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Ryuyoko
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PostSubject: Re: Vindictus   Mon Aug 09, 2010 9:52 pm

Will any of you that will be playing joining jarheads or wolfpack? Or are we going to make our own guild?


Last edited by Ryuyoko on Mon Aug 09, 2010 9:54 pm; edited 1 time in total (Reason for editing : Sorry for double posting, unsure why it happened.)
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Neoyoshi
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PostSubject: Re: Vindictus   Tue Aug 10, 2010 10:52 am

@Ryuyoko wrote:
Will any of you that will be playing joining jarheads or wolfpack? Or are we going to make our own guild?

I don't think enough people will be playing from here, it might be different if Supermoe was playing but i don't think he is, so i think at least for now, we could join up with one of those guilds since it's only Closed Beta and see what happens.

Are you on the Nexus Forums atm? It's crazy there right now, haha.

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Ryuyoko
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PostSubject: Re: Vindictus   Tue Aug 10, 2010 2:42 pm

I just joined wolfpack, if you haven't joined another guild you should join too.
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Neoyoshi
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PostSubject: Re: Vindictus   Tue Aug 10, 2010 11:47 pm

@Ryuyoko wrote:
I just joined wolfpack, if you haven't joined another guild you should join too.

i haven't bothered looking yet, way to busy fawning over this game, it's so so so entertaining.

I will join though.

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