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 Patch1.19a

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Eir
Celestial Guard
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Number of posts : 278
Location : Singapore
IGN[Game NickName] : Erin Mordeau
Registration date : 2009-10-13

PostSubject: Patch1.19a   Thu Oct 13, 2011 9:26 am

Omg, finally:

--

[dev1203]

Actions and abilities set to the action bar are now saved when changing classes.
When changing to a class for which action bar settings have been saved, those settings will automatically be loaded. Any recast timers in place will not be reset by changing classes.

As part of this feature, the below changes have been made:
Bar placement of weapon-specific actions (e.g., conjurerís Spirit Dart) is now saved.
Bar placement of the Throw action is now saved. Throw may also be overwritten by other actions and unequipped from the action bar. If saved, Throw appears even when changing classes with no throwing weapon equipped. If the Throw command is overwritten or removed from the action bar, equipping a throwing weapon will cause it to automatically be set to the first available slot.

The bar placement of the Stone Throw action is saved when changing to a Disciple of War or Magic class, but not when changing to a Disciple of the Land of Hand class.

* Saved action bar settings are loaded automatically when changing classes. Since it is possible to change from a level 50 class to a level 1 class, or to change between classes with significant differences in action bar settings, it is necessary to reset existing action bar settings to implement this feature. Action bars will therefore be cleared when changing to a class for the first time after patch 1.19a goes live. Player action bar settings will then be loaded for all future changes to that class. We apologize for any inconvenience resulting from this.
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Snow
The Almighty Banana
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Location : Netherlands
IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy
Current Status : Busy at School
Registration date : 2008-06-02

PostSubject: Re: Patch1.19a   Thu Oct 13, 2011 10:10 am

Woah stuff that should have been in at launch ^^

I really feel like FFXIV has been one big beta test up untill now and their beta was an actual alpha lol

This game might have succeeded if it came out around this time rather then a year ago

Would have saved Square millions and from a lot of bad publicity

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Mmos to play or test: ArcheAge - Black Desert - B&S - Wildstar - Everquest Next - Icarus
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Shu
Celestial Council
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Number of posts : 10802
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

PostSubject: Re: Patch1.19a   Thu Oct 13, 2011 8:37 pm

ya haha i still remember the time we team in the mines and i switch class to repair then mobs appear and i have to use throw stone rofl.then we have to set so many macro when switching classes heh

definitely a feature they should already have at launch long long ago

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quilens
InGame Mods
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IGN[Game NickName] : John Crichton
Registration date : 2011-02-07

PostSubject: Re: Patch1.19a   Fri Oct 14, 2011 6:09 am

Conclusion of the Unbilled Period and Commencement of Subscription Billing

cancelling subscriptiong

starting

now
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quilens
InGame Mods
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Registration date : 2011-02-07

PostSubject: Re: Patch1.19a   Fri Oct 14, 2011 6:13 am

well theres more to it than that

version 2.0 for next year
so i guess eir gets his wish

a whole you game next year

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Shu
Celestial Council
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Registration date : 2008-03-31

PostSubject: Re: Patch1.19a   Fri Oct 14, 2011 6:17 am

@quilens wrote:
Conclusion of the Unbilled Period and Commencement of Subscription Billing

they are charging again so soon john?

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Shu
Celestial Council
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Number of posts : 10802
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

PostSubject: Re: Patch1.19a   Fri Oct 14, 2011 6:53 am

oh nvm its for future expansion heh.but yeah i should cancel also just in case lol

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